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18951535724
title Hun can read
Main products Applet app platform development
investment cost 248,000
Business model License, direct battalion, cooperation, distribution, other
region Tianjin
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Hits 912
Update time 2026-07-31 10:55
expiration time
Franchise Details

The hun literacy software is a literacy client application that stimulates children's interest in learning, hun's literacy app exercises children's logic, simulates life scenes that allow children to become literate in fun interactions, and truly learn the chinese word and its meaning。

Twenty years of education for children has accumulated, hun's brand has been brand-new and knows more about child literacy app。

Literacy app - [hunn literacy], which teaches music, works to stimulate children's interest in learning, exercise logic, and expand in many ways。

Creative design interactive literacy, based on characters, fonts, simulations of life scenes, elaborates over 200 interesting interactive links to enable children to learn the chinese word in happy operations。

Creative design interactive literacy, based on characters, fonts, simulations of life scenes, elaborates over 200 interesting interactive links to enable children to learn the chinese word in happy operations。

(c) the elaboration of original interesting books, which include stories such as growth education, personality development, emotional management, humanities, scientific knowledge, etc., so that children can read and read easily。

Recognition: creative speech, image memory. Turning abstract chinese characters into images, developing children's right brain image thinking and image memory。

Read: a funny song, while reading. It's a children's song that's made up of chinese songs so that children can read their songs and remember them。

Write: one word, memory. The children paint the writings of the characters, and they learn more about the graphic structure of the characters and their learning memory。

Measurement: unit testing, deepening memory. Each of the five words is a unit, and each unit is taught to enter the test game to deepen the memory again。

Practice: one word, one word, one memory. Children practice freely in the game environment, perform tasks set out in the game, learn to use and strengthen their memories。

Review: study on time, long memory. Design a scientific, interesting game review program, with each word being reviewed on time, so that instant memory becomes a long memory。

Play: interest first, unintentional memory. In the game, children continue to accept the chinese word for excitement

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