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18951535724
title Autumn game
Main products Chess
investment cost 10. 15 million
Business model License, direct battalion, cooperation, distribution, other
region ShaanxiXi'an
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Hits 859
Update time 2026-08-02 09:44
expiration time
Franchise Details

An introduction to the game school children's chess project

Project overview

Founded in 2006, it is based in xi'an, china, and is the country's top brand in the field of children's chess education. It focuses on initial, step and competition training for children aged 3-16 years. It covers 50+ cities throughout the country, has 200+ school districts and has over 500,000 service participants. The brand is based on the concept of "cutting people, enlightened wisdom" and combines "favorite teaching +ai technology + race system" to create a whole chain of growth paths for "initiative - step - race" with a class success rate of 65 per cent (amateur paragraph 1) well above the industry average。

Ii. Curriculum system and teaching characteristics

The age-targeting content of the tiered curricular stage is three to six-year-olds, with a mastery of basic rules (e. G. Eating, gas, connection), animated drawings (e. G. Eating, gas, connection), ai game, chess songs, 45-minutes, teacher-student ratio: 1-4 primary 7 to 9-year-olds learning layouts, mid-drive tactics (e. G. Entry, expansion), calculus-class analysis, team confrontations, ari replays, 90-minutes, teacher-students: 1-6-year-olds mastering, official skills, master-students and masters' and psychological qualities assessment, death training, psychological counselling, 120-minutes, teacher-students ratio: 13 to 16-year-olds in the first stage of the competition (e. G. Entry, extension), medium-riding tactics (e. G. Entry, expansion), calculusculations, simulations, simulations, pre-s class: 150 minutes, teacher's: 1-10 a. Interesting classes: the focus of participants is increased by 40 per cent by integrating points of knowledge into the drama through thematic stories such as the "geo chess western playbook" and the "tripoli contest". Double-teaching classes: live on-line (e. G., professional chess speakers ' lectures) and on-line assistant tutors to teach practical exercise and to address geographical differences among teachers。

Analysis of project strengths and competitiveness

Teaching skills and teaching team materials are self-studyed: they are published in the academy of playbooks, " 1,000 cases of the death of a child " , and are selected for this subject in primary schools. Teacher certification: teachers are required to pass the double test of "geek + educative" (e. G. Holding a certificate of three or more sections of amateur education + teacher qualification), with a loss rate of less than 5 per cent. Competitions and outcome brands: hosting a national children's chess competition (over 20,000 times a year) to bring in outstanding students in collaboration with such events as the "backs" cup. Accomplishments: amateur 1

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